@startuml
sprite $local_grocery_store [48x48/16] {
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!define MATERIAL_LOCAL_GROCERY_STORE(_alias) ENTITY(rectangle,black,local_grocery_store,_alias,MATERIAL LOCAL_GROCERY_STORE)
!define MATERIAL_LOCAL_GROCERY_STORE(_alias, _label) ENTITY(rectangle,black,local_grocery_store,_label, _alias,MATERIAL LOCAL_GROCERY_STORE)
!define MATERIAL_LOCAL_GROCERY_STORE(_alias, _label, _shape) ENTITY(_shape,black,local_grocery_store,_label, _alias,MATERIAL LOCAL_GROCERY_STORE)
!define MATERIAL_LOCAL_GROCERY_STORE(_alias, _label, _shape, _color) ENTITY(_shape,_color,local_grocery_store,_label, _alias,MATERIAL LOCAL_GROCERY_STORE)
skinparam folderBackgroundColor<<MATERIAL LOCAL_GROCERY_STORE>> White
@enduml